srd
SRD
| Monstrous Scorpion, Small | |
| Small Vermin | |
| Hit Dice: | 1d8+2 (6 hp) |
| Initiative: | +0 |
| Speed: | 30 ft. (6 squares) |
| Armor Class: | 14 (+1 size, +3 natural), touch 11, flat-footed 14 |
| Base Attack/Grapple: | +0/–4 |
| Attack: | Claw +1 melee (1d3–1) |
| Full Attack: | 2 claws +1 melee (1d3–1) and sting –4 melee (1d3–1 plus poison) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Constrict 1d3–1, improved grab, poison |
| Special Qualities: | Darkvision 60 ft., tremorsense 60 ft., vermin traits |
| Saves: | Fort +4, Ref +0, Will +0 |
| Abilities: | Str 9, Dex 10, Con 14, Int —, Wis 10, Cha 2 |
| Skills: | Climb +3, Hide +8, Spot +4 |
| Feats: | Weapon Finesse<sup>B</sup> |
| Environment: | Warm deserts |
| Organization: | Colony (2–5) or swarm (6–11) |
| Challenge Rating: | 1/2 |
| Alignment: | Always neutral |
| Advancement: | — |
| Level Adjustment: | — |
See the family description: monstrous-scorpion.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.