Handbook

Monstrous Scorpion, Medium

Bestiary

srd

SRD

Monstrous Scorpion, Medium
Medium Vermin
Hit Dice:2d8+4 (13 hp)
Initiative:+0
Speed:40 ft. (8 squares)
Armor Class:14 (+4 natural), touch 10, flat-footed 14
Base Attack/Grapple:+1/+2
Attack:Claw +2 melee (1d4+1)
Full Attack:2 claws +2 melee (1d4+1) and sting –3 melee (1d4 plus poison)
Space/Reach:5 ft./5 ft.
Special Attacks:Constrict 1d4+1, improved grab, poison
Special Qualities:Darkvision 60 ft., tremorsense 60 ft., vermin traits
Saves:Fort +5, Ref +0, Will +0
Abilities:Str 13, Dex 10, Con 14, Int —, Wis 10, Cha 2
Skills:Climb +5, Hide +4, Spot +4
Feats:—
Environment:Warm deserts
Organization:Solitary or colony (2–5)
Challenge Rating:1
Alignment:Always neutral
Advancement:3–4 HD (Medium)
Level Adjustment:—

See the family description: monstrous-scorpion.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.