srd
SRD
| Monstrous Scorpion, Medium | |
| Medium Vermin | |
| Hit Dice: | 2d8+4 (13 hp) |
| Initiative: | +0 |
| Speed: | 40 ft. (8 squares) |
| Armor Class: | 14 (+4 natural), touch 10, flat-footed 14 |
| Base Attack/Grapple: | +1/+2 |
| Attack: | Claw +2 melee (1d4+1) |
| Full Attack: | 2 claws +2 melee (1d4+1) and sting –3 melee (1d4 plus poison) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Constrict 1d4+1, improved grab, poison |
| Special Qualities: | Darkvision 60 ft., tremorsense 60 ft., vermin traits |
| Saves: | Fort +5, Ref +0, Will +0 |
| Abilities: | Str 13, Dex 10, Con 14, Int —, Wis 10, Cha 2 |
| Skills: | Climb +5, Hide +4, Spot +4 |
| Feats: | — |
| Environment: | Warm deserts |
| Organization: | Solitary or colony (2–5) |
| Challenge Rating: | 1 |
| Alignment: | Always neutral |
| Advancement: | 3–4 HD (Medium) |
| Level Adjustment: | — |
See the family description: monstrous-scorpion.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.