srd
SRD
| Monstrous Scorpion, Colossal | |
| Colossal Vermin | |
| Hit Dice: | 40d8+120 (300 hp) |
| Initiative: | –1 |
| Speed: | 50 ft. (10 squares) |
| Armor Class: | 26 (–8 size, –1 Dex, +25 natural), touch 1, flat-footed 26 |
| Base Attack/Grapple: | +30/+58 |
| Attack: | Claw +34 melee (2d8+12) |
| Full Attack: | 2 claws +34 melee (2d8+12) and sting +29 melee (2d8+6 plus poison) |
| Space/Reach: | 40 ft./30 ft. |
| Special Attacks: | Constrict 2d8+12, improved grab, poison |
| Special Qualities: | Darkvision 60 ft., tremorsense 60 ft., vermin traits |
| Saves: | Fort +25, Ref +12, Will +13 |
| Abilities: | Str 35, Dex 8, Con 16, Int —, Wis 10, Cha 2 |
| Skills: | Climb +16, Hide –12, Spot +4 |
| Feats: | — |
| Environment: | Warm deserts |
| Organization: | Solitary |
| Challenge Rating: | 12 |
| Treasure: | 1/10 coins; 50% goods; 50% items |
| Advancement: | 41–60 HD (Colossal) |
| Level Adjustment: | — |
See the family description: monstrous-scorpion.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.