srd
SRD
| Weapon | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight | Type |
|---|---|---|---|---|---|---|---|
| Ranseur<sup>4</sup> | 10 gp | 1d6 | 2d4 | x3 | — | 12 lb. | Piercing |
<sup>4</sup> Reach weapon.
Ranseur: A ranseur has reach. You can strike opponents 10 feet away with it, but you can’t use it against an adjacent foe.
With a ranseur, you get a +2 bonus on opposed attack rolls made to disarm an opponent (including the roll to avoid being disarmed if such an attempt fails).
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.