srd
SRD
| Weapon | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight | Type |
|---|---|---|---|---|---|---|---|
| Halberd | 10 gp | 1d8 | 1d10 | x3 | — | 12 lb. | Piercing or slashing |
Halberd: If you use a ready action to set a halberd against a charge, you deal double damage on a successful hit against a charging character.
You can use a halberd to make trip attacks. If you are tripped during your own trip attempt, you can drop the halberd to avoid being tripped.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.