srd
SRD
| Weapon | Cost | Dmg (S) | Dmg (M) | Critical | Range Increment | Weight | Type |
|---|---|---|---|---|---|---|---|
| Arrows (20) | 1 gp | — | — | — | — | 3 lb. | — |
Arrows: An arrow used as a melee weapon is treated as a light improvised weapon (–4 penalty on attack rolls) and deals damage as a dagger of its size (critical multiplier x2). Arrows come in a leather quiver that holds 20 arrows. An arrow that hits its target is destroyed; one that misses has a 50% chance of being destroyed or lost.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.