srd
SRD
| Wraith | |
| Medium Undead (Incorporeal) | |
| Hit Dice: | 5d12 (32 hp) |
| Initiative: | +7 |
| Speed: | Fly 60 ft. (good) (12 squares) |
| Armor Class: | 15 (+3 Dex, +2 deflection), touch 15, flat-footed 12 |
| Base Attack/Grapple: | +2/— |
| Attack: | Incorporeal touch +5 melee (1d4 plus 1d6 Constitution drain) |
| Full Attack: | Incorporeal touch +5 melee (1d4 plus 1d6 Constitution drain) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Constitution drain, create spawn |
| Special Qualities: | Darkvision 60 ft., daylight powerlessness, incorporeal traits, +2 turn resistance, undead traits, unnatural aura |
| Saves: | Fort +1, Ref +4, Will +6 |
| Abilities: | Str —, Dex 16, Con —, Int 14, Wis 14, Cha 15 |
| Skills: | Diplomacy +6, Hide +11, Intimidate +10, Listen +12, Search +10, Sense Motive +8, Spot +12, Survival +2 (+4 following tracks) |
| Feats: | Alertness<sup>B</sup>, Blind-Fight, Combat Reflexes, Improved Initiative<sup>B</sup> |
| Environment: | Any |
| Organization: | Solitary, gang (2–5), or pack (6–11) |
| Challenge Rating: | 5 |
| Treasure: | None |
| Alignment: | Always lawful evil |
| Advancement: | 6–10 HD (Medium) |
| Level Adjustment: | — |
See the family description: wraith.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.