Handbook

Werewolf Lord, Hybrid Form

Bestiary

srd

SRD

Werewolf Lord, Hybrid Form
Large Humanoid
Hit Dice:10d10+20 plus 6d8+30 (132 hp)
Initiative:+4
Speed:30 ft. (6 squares)
Armor Class:19 (–1 size, +4 Dex, +6 natural), touch 13, flat-footed 15
Base Attack/Grapple:+14/+27
Attack:Claw +24 melee (1d6+11) or +2 bastard sword +27 melee
Full Attack:2 claws +24 melee (1d6+11) and bite +20 melee (2d6+5/19–20); or +2 bastard sword +27/+22/+17 melee (2d8+15/17–20) and bite +20 melee (2d6+5/19–20)
Space/Reach:10 ft./10 ft.
Special Attacks:Curse of lycanthropy
Special Qualities:Alternate form, wolf empathy, damage reduction 10/silver, low-light vision, scent
Saves:Fort +17, Ref +12, Will +11
Abilities:Str 32, Dex 18, Con 20 Int 10, Wis 12, Cha 12
Skills:Handle Animal +4, Hide +6, Listen +9, Move Silently +12, Spot +13, Survival +5\*
Feats:(same as human form)
Environment:Temperate forests
Organization:(same as human form)
Challenge Rating:14
Treasure:Standard
Alignment:Always chaotic evil
Advancement:By character class
Level Adjustment:+3

See the family description: lycanthrope-werewolf-lord.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.