srd
SRD
| Werewolf Lord, Hybrid Form | |
| Large Humanoid | |
| Hit Dice: | 10d10+20 plus 6d8+30 (132 hp) |
| Initiative: | +4 |
| Speed: | 30 ft. (6 squares) |
| Armor Class: | 19 (–1 size, +4 Dex, +6 natural), touch 13, flat-footed 15 |
| Base Attack/Grapple: | +14/+27 |
| Attack: | Claw +24 melee (1d6+11) or +2 bastard sword +27 melee |
| Full Attack: | 2 claws +24 melee (1d6+11) and bite +20 melee (2d6+5/19–20); or +2 bastard sword +27/+22/+17 melee (2d8+15/17–20) and bite +20 melee (2d6+5/19–20) |
| Space/Reach: | 10 ft./10 ft. |
| Special Attacks: | Curse of lycanthropy |
| Special Qualities: | Alternate form, wolf empathy, damage reduction 10/silver, low-light vision, scent |
| Saves: | Fort +17, Ref +12, Will +11 |
| Abilities: | Str 32, Dex 18, Con 20 Int 10, Wis 12, Cha 12 |
| Skills: | Handle Animal +4, Hide +6, Listen +9, Move Silently +12, Spot +13, Survival +5\* |
| Feats: | (same as human form) |
| Environment: | Temperate forests |
| Organization: | (same as human form) |
| Challenge Rating: | 14 |
| Treasure: | Standard |
| Alignment: | Always chaotic evil |
| Advancement: | By character class |
| Level Adjustment: | +3 |
See the family description: lycanthrope-werewolf-lord.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.