Handbook

Werewolf Lord, Human Form

Bestiary

srd

SRD

Werewolf Lord, Human Form
Medium Humanoid
Hit Dice:10d10+20 plus 6d8+30 (132 hp)
Initiative:+2
Speed:30 ft. (6 squares)
Armor Class:26 (+2 Dex, +3 natural, +6 +2 mithral chain shirt, +5 +3 heavy shield) touch 12, flat-footed 24
Base Attack/Grapple:+14/+18
Attack:+2 bastard sword +21 melee (1d10+8/17–20) or masterwork composite longbow (+4 Str bonus) (2d8+15/17–20) +17 ranged (1d8+4/×3)
Full Attack:+2 bastard sword +21/+16/+11 melee (1d10+8/17–20) or masterwork composite longbow (+4 Str bonus) +17/+12/+7ranged (1d8+4/×3)
Space/Reach:5 ft./5 ft.
Special Attacks:—
Special Qualities:Alternate form, wolf empathy, low-light vision, scent
Saves:Fort +16, Ref +12, Will +13
Abilities:Str 18, Dex 14, Con 14 Int 10, Wis 12, Cha 12
Skills:Handle Animal +4, Hide +6, Listen +9, Move Silently +8, Spot +13, Survival +5
Feats:Alertness, Cleave, Combat Reflexes, Exotic Weapon Proficiency (bastard Sword), Improved Critical (bastard sword), Improved Critical (bite), Improved Natural Armor, Improved Natural Attack (bite), Iron Will<sup>B</sup>, Power Attack, Run, Stealthy, Track<sup>B</sup>, Weapon Focus (bastard sword), Weapon Focus (bite), Weapon Specialization (bastard sword)
Environment:Temperate forests
Organization:Solitary, pair, or pack (1–2 werewolf lords plus 2–4 werewolves plus 5–8 wolves)
Challenge Rating:14
Treasure:Standard
Alignment:Always chaotic evil
Advancement:By character class
Level Adjustment:+3

See the family description: lycanthrope-werewolf-lord.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.