srd
SRD
| Werewolf Lord, Human Form | |
| Medium Humanoid | |
| Hit Dice: | 10d10+20 plus 6d8+30 (132 hp) |
| Initiative: | +2 |
| Speed: | 30 ft. (6 squares) |
| Armor Class: | 26 (+2 Dex, +3 natural, +6 +2 mithral chain shirt, +5 +3 heavy shield) touch 12, flat-footed 24 |
| Base Attack/Grapple: | +14/+18 |
| Attack: | +2 bastard sword +21 melee (1d10+8/17–20) or masterwork composite longbow (+4 Str bonus) (2d8+15/17–20) +17 ranged (1d8+4/×3) |
| Full Attack: | +2 bastard sword +21/+16/+11 melee (1d10+8/17–20) or masterwork composite longbow (+4 Str bonus) +17/+12/+7ranged (1d8+4/×3) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | — |
| Special Qualities: | Alternate form, wolf empathy, low-light vision, scent |
| Saves: | Fort +16, Ref +12, Will +13 |
| Abilities: | Str 18, Dex 14, Con 14 Int 10, Wis 12, Cha 12 |
| Skills: | Handle Animal +4, Hide +6, Listen +9, Move Silently +8, Spot +13, Survival +5 |
| Feats: | Alertness, Cleave, Combat Reflexes, Exotic Weapon Proficiency (bastard Sword), Improved Critical (bastard sword), Improved Critical (bite), Improved Natural Armor, Improved Natural Attack (bite), Iron Will<sup>B</sup>, Power Attack, Run, Stealthy, Track<sup>B</sup>, Weapon Focus (bastard sword), Weapon Focus (bite), Weapon Specialization (bastard sword) |
| Environment: | Temperate forests |
| Organization: | Solitary, pair, or pack (1–2 werewolf lords plus 2–4 werewolves plus 5–8 wolves) |
| Challenge Rating: | 14 |
| Treasure: | Standard |
| Alignment: | Always chaotic evil |
| Advancement: | By character class |
| Level Adjustment: | +3 |
See the family description: lycanthrope-werewolf-lord.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.