Handbook

Werewolf, Hybrid Form

Bestiary

srd

SRD

Werewolf, Hybrid Form
Medium Humanoid (Human, Shapechanger)
Hit Dice:1d8+1 plus 2d8+6 (20 hp)
Initiative:+6
Speed:30 ft. (6 squares)
Armor Class:16 (+2 Dex, +4 natural), touch 12, flat-footed 14
Base Attack/Grapple:+2/+4
Attack:Claw +4 melee (1d4+2)
Full Attack:2 claws +4 melee (1d4+2) and bite +0 melee (1d6+1)
Space/Reach:5 ft./5 ft.
Special Attacks:Curse of lycanthropy
Special Qualities:Alternate form, wolf empathy, damage reduction 10/silver, low-light vision, scent
Saves:Fort +8 Ref +5, Will +2
Abilities:Str 15, Dex 15, Con 16, Int 10, Wis 11, Cha 8
Skills:Handle Animal +1, Hide +6, Listen +1, Move Silently +6, Spot +1, Survival +2\*
Feats:(same as human form)
Environment:Temperate forests
Organization:(same as human form)
Challenge Rating:3
Treasure:Standard
Alignment:Always chaotic evil
Advancement:By character class
Level Adjustment:+3

See the family description: werewolf.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.