srd
SRD
| Werewolf, Human Form | |
| Medium Humanoid (Human, Shapechanger) | |
| Hit Dice: | 1d8+1 plus 2d8+6 (20 hp) |
| Initiative: | +4 |
| Speed: | 30 ft. (6 squares) |
| Armor Class: | 17 (+2 natural, +4 chain shirt, +1 light shield) touch 10, flat-footed 17 |
| Base Attack/Grapple: | +2/+3 |
| Attack: | Longsword +3 melee (1d8+1/19–20) or light crossbow +2 ranged (1d8/19–20) |
| Full Attack: | Longsword +3 melee (1d8+1/19–20) or light crossbow +2 ranged (1d8/19–20) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | — |
| Special Qualities: | Alternate form, wolf empathy, low-light vision, scent |
| Saves: | Fort +6, Ref +3, Will +2 |
| Abilities: | Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8 |
| Skills: | Handle Animal +1, Hide +1, Listen +1, Move Silently +2, Spot +1, Survival +2 |
| Feats: | Improved Initiative, Iron Will<sup>B</sup>, Stealthy, Track<sup>B</sup>, Weapon Focus (bite) |
| Environment: | Temperate forests |
| Organization: | Solitary, pair, pack (6–10), or troupe (2–5 plus 5–8 wolves) |
| Challenge Rating: | 3 |
| Treasure: | Standard |
| Alignment: | Always chaotic evil |
| Advancement: | By character class |
| Level Adjustment: | +3 |
See the family description: werewolf.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.