Handbook

Wererat, Hybrid Form

Bestiary

srd

SRD

Wererat, Hybrid Form
Medium Humanoid (Human, Shapechanger)
Hit Dice:1d8+1 plus 1d8+2 (12 hp)
Initiative:+3
Speed:30 ft. (6 squares)
Armor Class:16 (+3 Dex, +3 natural) touch 13, flat-footed 13
Base Attack/Grapple:+1/+2
Attack:Rapier +5 melee (1d6+1/18–20) or light crossbow +4 ranged (1d8/19–20)
Full Attack:Rapier +4 melee (1d6+1/18–20) and bite –1 melee (1d6 plus disease); or light crossbow +4 ranged (1d8/19–20)
Space/Reach:5 ft./5 ft.
Special Attacks:Curse of lycanthropy, disease
Special Qualities:Alternate form, rat empathy, damage reduction 10/silver, low-light vision, scent
Saves:Fort +6, Ref +5, Will +4
Abilities:Str 13, Dex 17, Con 14, Int 10, Wis 11, Cha 8
Skills:Climb +4, Handle Animal +3, Hide +5, Listen +4, Move Silently +4, Spot +4, Swim +9
Feats:(same as human form)
Environment:Any
Organization:(same as human form)
Challenge Rating:2
Treasure:Standard
Alignment:Always lawful evil
Advancement:By character class
Level Adjustment:+3

See the family description: wererat.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.