srd
SRD
| Wererat, Hybrid Form | |
| Medium Humanoid (Human, Shapechanger) | |
| Hit Dice: | 1d8+1 plus 1d8+2 (12 hp) |
| Initiative: | +3 |
| Speed: | 30 ft. (6 squares) |
| Armor Class: | 16 (+3 Dex, +3 natural) touch 13, flat-footed 13 |
| Base Attack/Grapple: | +1/+2 |
| Attack: | Rapier +5 melee (1d6+1/18–20) or light crossbow +4 ranged (1d8/19–20) |
| Full Attack: | Rapier +4 melee (1d6+1/18–20) and bite –1 melee (1d6 plus disease); or light crossbow +4 ranged (1d8/19–20) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Curse of lycanthropy, disease |
| Special Qualities: | Alternate form, rat empathy, damage reduction 10/silver, low-light vision, scent |
| Saves: | Fort +6, Ref +5, Will +4 |
| Abilities: | Str 13, Dex 17, Con 14, Int 10, Wis 11, Cha 8 |
| Skills: | Climb +4, Handle Animal +3, Hide +5, Listen +4, Move Silently +4, Spot +4, Swim +9 |
| Feats: | (same as human form) |
| Environment: | Any |
| Organization: | (same as human form) |
| Challenge Rating: | 2 |
| Treasure: | Standard |
| Alignment: | Always lawful evil |
| Advancement: | By character class |
| Level Adjustment: | +3 |
See the family description: wererat.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.