srd
SRD
| Wererat, Human Form | |
| Medium Humanoid (Human, Shapechanger) | |
| Hit Dice: | 1d8+1 plus 1d8+2 (12 hp) |
| Initiative: | +0 |
| Speed: | 30 ft. (6 squares) |
| Armor Class: | 15 (+2 natural, +2 leather, +1 buckler) touch 10, flat-footed 15 |
| Base Attack/Grapple: | +1/+2 |
| Attack: | Rapier +2 melee (1d6+1/18–20) or light crossbow +1 ranged (1d8/19–20) |
| Full Attack: | Rapier +2 melee (1d6+1/18–20) or light crossbow +1 ranged (1d8/19–20) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | — |
| Special Qualities: | Alternate form, rat empathy, low-light vision, scent |
| Saves: | Fort +5, Ref +2, Will +4 |
| Abilities: | Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8 |
| Skills: | Climb +0, Handle Animal +3, Hide +1, Listen +4, Move Silently +0, Spot +4, Swim +9 |
| Feats: | Alertness, Dodge, Iron Will<sup>B</sup>, Weapon Finesse<sup>B</sup> |
| Environment: | Any |
| Organization: | Solitary, pair, pack (6–10), or troupe (2–5 plus 5–8 dire rats) |
| Challenge Rating: | 2 |
| Treasure: | Standard |
| Alignment: | Always lawful evil |
| Advancement: | By character class |
| Level Adjustment: | +3 |
See the family description: wererat.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.