Handbook

Water Elemental, Elder

Bestiary

srd

SRD

Water Elemental, Elder
Huge Elemental (Water, Extraplanar)
Hit Dice:24d8+120 (228 hp)
Initiative:+6
Speed:30 ft. (6 squares), swim 120 ft.
Armor Class:23 (–2 size, +6 Dex, +9 natural), touch 14, flat-footed 17
Base Attack/Grapple:+18/+35
Attack:Slam +25 melee (2d10+9/19–20)
Full Attack:2 slams +25 melee (2d10+9/19–20)
Space/Reach:15 ft./15 ft.
Special Attacks:Water mastery, drench, vortex
Special Qualities:Damage reduction 10/–, darkvision 60 ft., elemental traits
Saves:Fort +19, Ref +16, Will +10
Abilities:Str 28, Dex 22, Con 21, Int 10, Wis 11, Cha 11
Skills:Listen +29, Spot +29
Feats:Alertness, Cleave, Great Cleave, Improved Critical (slam), Improved Bull Rush, Improved Sunder, Iron Will, Lightning Reflexes, Power Attack
Environment:Elemental Plane of Water
Organization:Solitary
Challenge Rating:11
Treasure:None
Alignment:Usually neutral
Advancement:25–48 HD (Huge)
Level Adjustment:—

See the family description: water-elemental.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.