srd
SRD
| Unicorn | |
| Large Magical Beast | |
| Hit Dice: | 4d10+20 (42 hp) |
| Initiative: | +3 |
| Speed: | 60 ft. (12 squares) |
| Armor Class: | 18 (–1 size, +3 Dex, +6 natural), touch 12, flat-footed 15 |
| Base Attack/Grapple: | +4/+13 |
| Attack: | Horn +11 melee (1d8+8) |
| Full Attack: | Horn +11 melee (1d8+8) and 2 hooves +3 melee (1d4+2) |
| Space/Reach: | 10 ft./5 ft. |
| Special Attacks: | — |
| Special Qualities: | Darkvision 60 ft., magic circle against evil, spell-like abilities, immunity to poison, charm, and compulsion, low-light vision, scent, wild empathy |
| Saves: | Fort +9, Ref +7, Will +6 |
| Abilities: | Str 20, Dex 17, Con 21, Int 10, Wis 21, Cha 24 |
| Skills: | Jump +21, Listen +11, Move Silently +9, Spot +11, Survival +8\* |
| Feats: | Alertness, Skill Focus (Survival) |
| Environment: | Temperate forests |
| Organization: | Solitary, pair, or grace (3–6) |
| Challenge Rating: | 3 |
| Treasure: | None |
| Alignment: | Always chaotic good |
| Advancement: | 5–8 HD (Large) |
| Level Adjustment: | +4 (cohort) |
See the family description: unicorn.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.