Handbook

Ten-Headed Hydra

Bestiary

srd

SRD

Ten-Headed Hydra
Huge Magical Beast
Hit Dice:10d10+53 (108 hp)
Initiative:+1
Speed:20 ft. (4 squares), swim 20 ft.
Armor Class:20 (–2 size, +1 Dex, +11 natural), touch 9, flat-footed 19
Base Attack/Grapple:+10/+23
Attack:10 bites +14 melee (1d10+5)
Full Attack:10 bites +14 melee (1d10+5)
Space/Reach:15 ft./10 ft.
Special Attacks:—
Special Qualities:Darkvision 60 ft., fast healing 20, low-light vision, scent
Saves:Fort +12, Ref +8, Will +3
Abilities:Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9
Skills:Listen +8, Spot +9, Swim +13
Feats:Blind-Fight, Combat Reflexes<sup>B</sup>, Iron Will, Toughness, Weapon Focus (bite)
Environment:Temperate marshes<br>(Pyro: Warm marshes)<br>(Cryo: Cold marshes)
Organization:Solitary
Challenge Rating:9 (normal);<br>11 (pyro- or cryo-)
Treasure:1/10 coins; 50% goods; 50% items
Alignment:Usually neutral
Advancement:—
Level Adjustment:—

See the family description: hydra.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.