srd
SRD
| Large Giant (Earth) | |
| Hit Dice: | 14d8+56 (119 hp) |
| Initiative: | +2 |
| Speed: | 30 ft. in hide armor (6 squares); base speed 40 ft. |
| Armor Class: | 25 (–1 size, +2 Dex, +11 natural, +3 hide), touch 11, flat-footed 23 |
| Base Attack/Grapple: | +10/+22 |
| Attack: | Greatclub +17 melee (2d8+12) or slam +17 melee (1d4+8) or rock +11 ranged (2d8+12) |
| Full Attack: | Greatclub +17/+12 melee (2d8+12) or 2 slams +17 melee (1d4+8) or rock +11 ranged (2d8+12) |
| Space/Reach: | 10 ft./10 ft. |
| Special Attacks: | Rock throwing |
| Special Qualities: | Darkvision 60 ft., low-light vision, rock catching |
| Saves: | Fort +13, Ref +6, Will +7 |
| Abilities: | Str 27, Dex 15, Con 19, Int 10, Wis 12, Cha 11 |
| Skills: | Climb +11, Hide +6\*, Jump +11, Spot +12 |
| Feats: | Combat Reflexes, Iron Will, Point Blank Shot, Power Attack, Precise Shot |
| Environment: | Temperate mountains |
| Organization: | Solitary, gang (2–5), band (6–9 plus 35% noncombatants), hunting/raiding/trading party (6–9 plus 1 elder), or tribe (21–30 plus 35% noncombatants plus 1–3 elders and 3–6 dire bears) |
| Challenge Rating: | 8 (elder 9) |
| Treasure: | Standard |
| Alignment: | Usually neutral |
| Advancement: | By character class |
| Level Adjustment: | +4 (elder +6) |
Stone giants prefer thick leather garments, dyed in shades of brown and gray to match the stone around them. Adults are about 12 feet tall and weigh about 1,500 pounds. Stone giants can live to be 800 years old.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.