srd
SRD
| Six-Headed Hydra | |
| Huge Magical Beast | |
| Hit Dice: | 6d10+33 (66 hp) |
| Initiative: | +1 |
| Speed: | 20 ft. (4 squares), swim 20 ft. |
| Armor Class: | 16 (–2 size, +1 Dex, +7 natural), touch 9, flat-footed 15 |
| Base Attack/Grapple: | +6/+17 |
| Attack: | 6 bites +8 melee (1d10+3) |
| Full Attack: | 6 bites +8 melee (1d10+3) |
| Space/Reach: | 15 ft./10 ft. |
| Special Attacks: | — |
| Special Qualities: | Darkvision 60 ft., fast healing 16, low-light vision, scent |
| Saves: | Fort +10, Ref +6, Will +4 |
| Abilities: | Str 17, Dex 12, Con 20, Int 2, Wis 10, Cha 9 |
| Skills: | Listen +6, Spot +7, Swim +11 |
| Feats: | Combat Reflexes<sup>B</sup>, Iron Will, Toughness, Weapon Focus (bite) |
| Environment: | Temperate marshes<br>(Pyro: Warm marshes)<br>(Cryo: Cold marshes) |
| Organization: | Solitary |
| Challenge Rating: | 5 (normal);<br>7 (pyro- or cryo-) |
| Treasure: | 1/10 coins; 50% goods; 50% items |
| Alignment: | Usually neutral |
| Advancement: | — |
| Level Adjustment: | — |
See the family description: hydra.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.