Handbook

Ogre Zombie

Bestiary

srd

SRD

Ogre Zombie
Large Undead
Hit Dice:8d12+3 (55 hp)
Initiative:–2
Speed:40 ft. (8 squares; can’t run)
Armor Class:15 (–1 size, –2 Dex, +8 natural) touch 7, flat-footed 15
Base Attack/Grapple:+4/+14
Attack:Greatclub +9 melee (2d8+9) or slam +9 melee (1d8+9) or javelin +1 ranged (1d8+6)
Full Attack:Greatclub +9 melee (2d8+9) or slam +9 melee (1d8+9) or javelin +1 ranged (1d8+6)
Space/Reach:10 ft./10 ft.
Special Attacks:—
Special Qualities:Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
Saves:Fort +2, Ref +0, Will +6
Abilities:Str 23, Dex 6, Con —, Int —, Wis 10, Cha 1
Skills:—
Feats:Toughness
Environment:Temperate hills
Organization:Any
Challenge Rating:3
Treasure:None
Alignment:Always neutral evil
Advancement:None
Level Adjustment:—

See the family description: creating-a-zombie.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.