Handbook

Noble Salamander

Bestiary

srd

SRD

Noble Salamander
Large Outsider (Extraplanar, Fire)
Hit Dice:15d8+45 (112 hp)
Initiative:+1
Speed:20 ft. (4 squares)
Armor Class:18 (–1 size, +1 Dex, +8 natural), touch 10, flat-footed 17
Base Attack/Grapple:+15/+25
Attack:+3 longspear +23 melee (1d8+9/x3 plus 1d8 fire)
Full Attack:+3 longspear +23/+18/+13 melee (1d8+9/x3 plus 1d8 fire) and tail slap +18 melee (2d8+3 plus 1d8 fire)
Space/Reach:10 ft./10 ft. (20 ft. with tail or longspear)
Special Attacks:Constrict 2d8+3 plus 1d8 fire, heat, improved grab, spell-like abilities
Special Qualities:Damage reduction 15/magic, darkvision 60 ft., immunity to fire, vulnerability to cold
Saves:Fort +12, Ref +10, Will +11
Abilities:Str 22, Dex 13, Con 16, Int 16, Wis 15, Cha 15
Skills:Bluff +19, Craft (blacksmithing) +25, Diplomacy +4, Hide +15, Intimidate +4, Listen +13, Move Silently +17, Spot +13
Feats:Alertness, Cleave, Great Cleave, Multiattack, Power Attack, Skill Focus (Craft [blacksmithing])
Environment:Elemental Plane of Fire
Organization:Solitary, pair, or noble party (9–14)
Challenge Rating:10
Treasure:Double standard (nonflammables only) and +3 longspear
Alignment:Usually evil (any)
Advancement:16–21 HD (Large); 22–45 HD (Huge)
Level Adjustment:—

See the family description: salamander.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.