srd
SRD
| Nightmare | |
| Large Outsider (Evil, Extraplanar) | |
| Hit Dice: | 6d8+18 (45 hp) |
| Initiative: | +6 |
| Speed: | 40 ft. (8 squares), fly 90 ft. (good) |
| Armor Class: | 24 (–1 size, +2 Dex, +13 natural), touch 11, flat-footed 22 |
| Base Attack/Grapple: | +6/+14 |
| Attack: | Hoof +9 melee (1d8+4 plus 1d4 fire) |
| Full Attack: | 2 hooves +9 melee (1d8+4 plus 1d4 fire) and bite +4 melee (1d8+2) |
| Space/Reach: | 10 ft./5 ft. |
| Special Attacks: | Flaming hooves, smoke |
| Special Qualities: | Astral projection, darkvision 60 ft., etherealness |
| Saves: | Fort +8, Ref +7, Will +6 |
| Abilities: | Str 18, Dex 15, Con 16, Int 13, Wis 13, Cha 12 |
| Skills: | Concentration +12, Diplomacy +3, Intimidate +10, Knowledge (the planes) +10, Listen +12, Move Silently +11, Search +10, Sense Motive +10, Spot +12, Survival +10 (+12 on other planes and following tracks) |
| Feats: | Alertness, Improved Initiative, Run |
| Environment: | A evil-aligned plane |
| Organization: | Solitary Solitary |
| Challenge Rating: | 5 |
| Treasure: | None |
| Alignment: | Always neutral evil |
| Advancement: | 7–10 HD (Large); 11–18 HD (Huge) |
| Level Adjustment: | +4 (cohort) |
See the family description: nightmare.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.