Handbook

Mummy Lord, 10th-Level Cleric

Bestiary

srd

SRD

Mummy Lord, 10th-Level Cleric
Medium Undead
Hit Dice:8d12 plus 10d8 (97 hp)
Initiative:+5
Speed:15 ft. in half-plate armor (3 squares); base speed 20 ft.
Armor Class:30 (+1 Dex, +10 natural, +9 +2 half-plate armor), touch 11, flat-footed 29
Base Attack/Grapple:+11/+19
Attack:Slam +20 melee (1d6+12/19–20 plus mummy rot)
Full Attack:Slam +20 melee (1d6+12/19–20 plus mummy rot)
Space/Reach:5 ft./5 ft.
Special Attacks:Despair, mummy rot, rebuke undead, spells
Special Qualities:Damage reduction 5/–, darkvision 60 ft., resistance to fire 10, undead traits, vulnerability to fire
Saves:Fort +13, Ref +8, Will +20
Abilities:Str 26, Dex 12, Con —, Int 8, Wis 20, Cha 17
Skills:Concentration +8, Knowledge (religion) +4, Listen +18, Move Silently +5, Spot +18
Feats:Alertness, Combat Casting, Great Fortitude, Improved Critical (slam), Improved Initiative, Weapon Focus (slam)
Environment:Any
Organization:Solitary or tomb guard (1 mummy lord and 6–10 mummies)
Challenge Rating:15
Treasure:Standard plus possessions noted below
Alignment:Usually lawful evil
Advancement:By character class
Level Adjustment:—

See the family description: mummy.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.