Handbook

Megaraptor

Bestiary

srd

SRD

Huge Animal
Hit Dice:8d8+43 (79 hp)
Initiative:+2
Speed:60 ft. (12 squares)
Armor Class:16 (–2 size, +2 Dex, +6 natural), touch 10, flat-footed 14
Base Attack/Grapple:+6/+19
Attack:Talons +9 melee (2d8+5)
Full Attack:Talons +9 melee (2d8+5) and 2 foreclaws +4 melee (1d4+2) and bite +4 melee (2d6+2)
Space/Reach:15 ft./10 ft.
Special Attacks:Pounce
Special Qualities:Low-light vision, scent
Saves:Fort +10, Ref +8, Will +4
Abilities:Str 21, Dex 15, Con 21, Int 2, Wis 15, Cha 10
Skills:Hide +5, Jump +27, Listen +12, Spot +12, Survival +12
Feats:Run, Toughness, Track
Environment:Warm forests
Organization:Solitary, pair, or pack (3–6)
Challenge Rating:6
Treasure:None
Alignment:Always neutral
Advancement:9–16 HD (Huge); 17–24 HD (Gargantuan)
Level Adjustment:—

This creature is a larger version of the deinonychus, standing about 12 feet tall with a total length of 24 feet. It has the same appearance, habits, and abilities of the smaller version.

Pounce (Ex): If a megaraptor charges, it can make a full attack.

Skills: A megaraptor has a +8 racial bonus on Hide, Jump, Listen, Spot, and Survival checks.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.