Handbook

Juvenile Tojanida

Bestiary

srd

SRD

Juvenile Tojanida
Small Outsider (Extraplanar, Water)
Hit Dice:3d8+6 (19 hp)
Initiative:+1
Speed:10 ft. (2 squares), swim 90 ft.
Armor Class:22 (+1 size, +1 Dex, +10 natural), touch 12, flat-footed 21
Base Attack/Grapple:+3/+1
Attack:Bite +6 melee (2d6+2)
Full Attack:Bite +6 melee (2d6+2) and 2 claws +1 melee (1d4+1)
Space/Reach:5 ft./5 ft.
Special Attacks:Improved grab, ink cloud
Special Qualities:All-around vision, darkvision 60 ft., immunity to acid and cold, resistance to
Saves:Fort +5, Ref +4, Will +4
Abilities:Str 14, Dex 13, Con 15, Int 10, Wis 12, Cha 9
Skills:Diplomacy +1, Escape Artist +7, Hide +11, Knowledge (the planes) +6, Listen +7, Search +6, Spot +9, Sense Motive +7, Survival +1 (+3 other planes and following tracks), Swim +10, Use Rope +1 (+3 with bindings)
Feats:Blind-Fight, Dodge
Environment:Elemental Plane of Water
Organization:Solitary or clutch (2–4)
Challenge Rating:3
Treasure:Standard
Alignment:Always neutral
Advancement:4–6 HD (Small)
Level Adjustment:—

See the family description: tojanida.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.