Handbook

Human Commoner Zombie

Bestiary

srd

SRD

Human Commoner Zombie
Medium Undead
Hit Dice:2d12+3 (16 hp)
Initiative:–1
Speed:30 ft. (6 squares; can’t run)
Armor Class:11 (–1 Dex, +2 natural), touch 9, flat-footed 11
Base Attack/Grapple:+1/+2
Attack:Slam+2 melee (1d6+1) or club +2 melee (1d6+1)
Full Attack:Slam+2 melee, (1d6+1) or club +2 melee (1d6+1)
Space/Reach:5 ft./5 ft
Special Attacks:—
Special Qualities:Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
Saves:Fort +0, Ref –1, Will +3
Abilities:Str 12, Dex 8, Con —, Int —, Wis 10, Cha 1
Skills:—
Feats:Toughness
Environment:Any
Organization:Any
Challenge Rating:1/2
Treasure:None
Alignment:Always neutral evil
Advancement:None
Level Adjustment:—

See the family description: creating-a-zombie.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.