Handbook

Hellhound

Bestiary

srd

SRD

Hellhound
Medium Outsider (Evil, Extraplanar, Fire, Lawful)
Hit Dice:4d8+4 (22 hp)
Initiative:+5
Speed:40 ft. (8 squares)
Armor Class:16 (+1 Dex, +5 natural), touch 11, flat-footed 15
Base Attack/Grapple:+4/+5
Attack:Bite +5 melee (1d8+1 plus 1d6 fire)
Full Attack:Bite +5 melee (1d8+1 plus 1d6 fire)
Space/Reach:5 ft./5 ft.
Special Attacks:Breath weapon, fiery bite
Special Qualities:Darkvision 60 ft., immunity to fire, scent, vulnerability to cold
Saves:Fort +5, Ref +5, Will +4
Abilities:Str 13, Dex 13, Con 13, Int 6, Wis 10, Cha 6
Skills:Hide +13, Jump +12, Listen +7, Move Silently +13, Spot +7, Survival +7\*
Feats:Improved Initiative, Run, Track<sup>B</sup>
Environment:A lawful evil-aligned plane
Organization:Solitary, pair, or pack (5–12)
Challenge Rating:3
Treasure:None
Alignment:Always lawful evil
Advancement:5–8 HD (Medium); 9–12 HD (Large)
Level Adjustment:+3 (cohort)

See the family description: hell-hound.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.