srd
SRD
| Hellhound | |
| Medium Outsider (Evil, Extraplanar, Fire, Lawful) | |
| Hit Dice: | 4d8+4 (22 hp) |
| Initiative: | +5 |
| Speed: | 40 ft. (8 squares) |
| Armor Class: | 16 (+1 Dex, +5 natural), touch 11, flat-footed 15 |
| Base Attack/Grapple: | +4/+5 |
| Attack: | Bite +5 melee (1d8+1 plus 1d6 fire) |
| Full Attack: | Bite +5 melee (1d8+1 plus 1d6 fire) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Breath weapon, fiery bite |
| Special Qualities: | Darkvision 60 ft., immunity to fire, scent, vulnerability to cold |
| Saves: | Fort +5, Ref +5, Will +4 |
| Abilities: | Str 13, Dex 13, Con 13, Int 6, Wis 10, Cha 6 |
| Skills: | Hide +13, Jump +12, Listen +7, Move Silently +13, Spot +7, Survival +7\* |
| Feats: | Improved Initiative, Run, Track<sup>B</sup> |
| Environment: | A lawful evil-aligned plane |
| Organization: | Solitary, pair, or pack (5–12) |
| Challenge Rating: | 3 |
| Treasure: | None |
| Alignment: | Always lawful evil |
| Advancement: | 5–8 HD (Medium); 9–12 HD (Large) |
| Level Adjustment: | +3 (cohort) |
See the family description: hell-hound.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.