Handbook

Harpy

Bestiary

srd

SRD

Harpy
Medium Monstrous Humanoid
Hit Dice:7d8 (31 hp)
Initiative:+2
Speed:20 ft. (4 squares), fly 80 ft. (average)
Armor Class:13 (+2 Dex, +1 natural), touch 12, flat-footed 11
Base Attack/Grapple:+7/+7
Attack:Club +7 melee (1d6)
Full Attack:Club +7/+2 melee (1d6) and 2 claws +2 melee (1d3)
Space/Reach:5 ft./5 ft.
Special Attacks:Captivating song
Special Qualities:Darkvision 60 ft.
Saves:Fort +2, Ref +7, Will +6
Abilities:Str 10, Dex 15, Con 10, Int 7, Wis 12, Cha 17
Skills:Bluff +11, Intimidate +7, Listen +7, Perform (oratory) +5, Spot +3
Feats:Dodge, Flyby Attack, Persuasive
Environment:Temperate marshes
Organization:Solitary, pair, or flight (7–12)
Challenge Rating:4
Treasure:Standard
Alignment:Usually chaotic evil
Advancement:By character class
Level Adjustment:+3

See the family description: harpy.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.