srd
SRD
| Gray Render Zombie | |
| Large Undead | |
| Hit Dice: | 20d8+3 (133 hp) |
| Initiative: | –1 |
| Speed: | 30 ft. (6 squares; can’t run) |
| Armor Class: | 16 (–1 size, –1 Dex, +8 natural) touch 8, flat-footed 16 |
| Base Attack/Grapple: | +10/+21 |
| Attack: | Bite +16 melee (2d6+7) or slam +16 melee (1d8+10) |
| Full Attack: | Bite +16 melee (2d6+7) or slam +16 melee (1d8+10) |
| Special Attacks: | — |
| Special Qualities: | Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits |
| Saves: | Fort +6, Ref +5, Will +12 |
| Abilities: | Str 25, Dex 8, Con —, Int —, Wis 10, Cha 1 |
| Skills: | — |
| Feats: | Toughness |
| Environment: | Temperate marshes |
| Organization: | Any |
| Challenge Rating: | 6 |
| Treasure: | None |
| Alignment: | Always neutral evil |
| Advancement: | None |
| Level Adjustment: | — |
See the family description: creating-a-zombie.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.