srd
SRD
| Ghast | |
| Medium Undead | |
| Hit Dice: | 4d12+3 (29 hp) |
| Initiative: | +3 |
| Speed: | 30 ft. (6 squares) |
| Armor Class: | 17 (+3 Dex, +4 natural), touch 12, flat-footed 14 |
| Base Attack/Grapple: | +2/+5 |
| Attack: | Bite +5 melee (1d8+3 plus paralysis) |
| Full Attack: | Bite +5 melee (1d8+3 plus paralysis) and 2 claws +3 melee (1d4+1 plus paralysis) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Ghoul fever, paralyis, stench |
| Special Qualities: | Darkvision 60 ft., undead traits, +2 turn resistance |
| Saves: | Fort +1, Ref +4, Will +6 |
| Abilities: | Str 17, Dex 17, Con —, Int 13, Wis 14, Cha 16 |
| Skills: | Balance +7, Climb +9, Hide +8, Jump +9, Move Silently +8, Spot +8 |
| Feats: | Multiattack, Toughness |
| Environment: | Any |
| Organization: | Solitary, gang (2–4), or pack (2–4 plus 7–12 ghouls) |
| Challenge Rating: | 3 |
| Treasure: | Standard |
| Alignment: | Always chaotic evil |
| Advancement: | 5–8 HD (Medium) |
| Level Adjustment: | — |
See the family description: ghoul.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.