srd
SRD
| Formian Myrmarch | |
| Large Outsider (Lawful, Extraplanar) | |
| Hit Dice: | 12d8+48 (102 hp) |
| Initiative: | +8 |
| Speed: | 50 ft. (10 squares) |
| Armor Class: | 28 (–1 size, +4 Dex, +15 natural), touch 13, flat-footed 24 |
| Base Attack/Grapple: | +12/+20 |
| Attack: | Sting +15 melee (2d4+4 plus poison) or javelin +15 ranged (1d6+4) |
| Full Attack: | Sting +15 melee (2d4+4 plus poison) and bite +13 melee (2d6+2); or javelin +15/+10 ranged (1d6+4) |
| Space/Reach: | 10 ft./5 ft. |
| Special Attacks: | Poison, spell-like abilities |
| Special Qualities: | Fast healing 2, hive mind, immunity to poison, petrification, and cold, resistance to electricity 10, fire 10, and sonic 10, spell resistance 25 |
| Saves: | Fort +12, Ref +12, Will +11 |
| Abilities: | Str 19, Dex 18, Con 18, Int 16, Wis 16, Cha 17 |
| Skills: | Climb +19, Concentration +18, Diplomacy +20, Hide +15, Knowledge (any one) +18, Listen +18, Move Silently +19, Search +18, Sense Motive +18, Spot +18, Survival +3 (+5 following tracks) |
| Feats: | Dodge, Improved Initiative, Mobility, Multiattack, Spring Attack |
| Environment: | A lawful-aligned plane |
| Organization: | Solitary, team (2–4), or platoon (1 plus 7–18 workers and 6–11 warriors) |
| Challenge Rating: | 10 |
| Treasure: | Standard |
| Alignment: | Always lawful neutral |
| Advancement: | 13–18 HD (Large); 19–24 HD (Huge) |
| Level Adjustment: | — |
See the family description: formian.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.