Handbook

Fire Elemental, Huge

Bestiary

srd

SRD

Fire Elemental, Huge
Huge Elemental (Fire, Extraplanar)
Hit Dice:16d8+64 (136 hp)
Initiative:+11
Speed:60 ft. (12 squares)
Armor Class:19 (–2 size, +7 Dex, +4 natural), touch 15, flat-footed 12
Base Attack/Grapple:+12/+24
Attack:Slam +17 melee (2d8+4 plus 2d8 fire)
Full Attack:2 slams +17 melee (2d8+4 plus 2d8 fire)
Space/Reach:15 ft./15 ft.
Special Attacks:Burn
Special Qualities:Damage reduction 5/–, darkvision 60 ft., elemental traits, immunity to fire, vulnerability to cold
Saves:Fort +9, Ref +17, Will +7
Abilities:Str 18, Dex 25, Con 18, Int 6, Wis 11, Cha 11
Skills:Listen +11, Spot +12
Feats:Alertness, Combat Reflexes, Dodge, Improved Initiative <sup>B</sup>, Iron Will, Mobility, Spring Attack, Weapon Finesse<sup>B</sup>
Environment:Elemental Plane of Fire
Organization:Solitary
Challenge Rating:7
Treasure:None
Alignment:Usually neutral
Advancement:17–20 HD (Huge)
Level Adjustment:—

See the family description: fire-elemental.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.