srd
SRD
| Fire Elemental, Huge | |
| Huge Elemental (Fire, Extraplanar) | |
| Hit Dice: | 16d8+64 (136 hp) |
| Initiative: | +11 |
| Speed: | 60 ft. (12 squares) |
| Armor Class: | 19 (–2 size, +7 Dex, +4 natural), touch 15, flat-footed 12 |
| Base Attack/Grapple: | +12/+24 |
| Attack: | Slam +17 melee (2d8+4 plus 2d8 fire) |
| Full Attack: | 2 slams +17 melee (2d8+4 plus 2d8 fire) |
| Space/Reach: | 15 ft./15 ft. |
| Special Attacks: | Burn |
| Special Qualities: | Damage reduction 5/–, darkvision 60 ft., elemental traits, immunity to fire, vulnerability to cold |
| Saves: | Fort +9, Ref +17, Will +7 |
| Abilities: | Str 18, Dex 25, Con 18, Int 6, Wis 11, Cha 11 |
| Skills: | Listen +11, Spot +12 |
| Feats: | Alertness, Combat Reflexes, Dodge, Improved Initiative <sup>B</sup>, Iron Will, Mobility, Spring Attack, Weapon Finesse<sup>B</sup> |
| Environment: | Elemental Plane of Fire |
| Organization: | Solitary |
| Challenge Rating: | 7 |
| Treasure: | None |
| Alignment: | Usually neutral |
| Advancement: | 17–20 HD (Huge) |
| Level Adjustment: | — |
See the family description: fire-elemental.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.