Handbook

Fire Elemental, Greater

Bestiary

srd

SRD

Fire Elemental, Greater
Huge Elemental (Fire, Extraplanar)
Hit Dice:21d8+84 (178 hp)
Initiative:+12
Speed:60 ft. (12 squares)
Armor Class:24 (–2 size, +8 Dex, +8 natural), touch 16, flat-footed 16
Base Attack/Grapple:+15/+28
Attack:Slam +22 melee (2d8+5 plus 2d8 fire)
Full Attack:2 slams +22 melee (2d8+5 plus 2d8 fire)
Space/Reach:15 ft./15 ft.
Special Attacks:Burn
Special Qualities:Damage reduction 10/–, darkvision 60 ft., elemental traits, immunity to fire, vulnerability to cold
Saves:Fort +11, Ref +20, Will +9
Abilities:Str 20, Dex 27, Con 18, Int 6, Wis 11, Cha 11
Skills:Listen +14, Spot +14
Feats:Alertness, Blind-Fight, Combat Reflexes, Dodge, Improved Initiative <sup>B</sup>, Iron Will, Mobility, Spring Attack, Weapon Finesse<sup>B</sup>, Weapon Focus (slam)
Environment:Elemental Plane of Fire
Organization:Solitary
Challenge Rating:9
Treasure:None
Alignment:Usually neutral
Advancement:22–23 HD (Huge)
Level Adjustment:—

See the family description: fire-elemental.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.