srd
SRD
| Eleven-Headed Hydra | |
| Huge Magical Beast | |
| Hit Dice: | 11d10+58 (118 hp) |
| Initiative: | +1 |
| Speed: | 20 ft. (4 squares), swim 20 ft. |
| Armor Class: | 21 (–2 size, +1 Dex, +12 natural), touch 9, flat-footed 20 |
| Base Attack/Grapple: | +11/+25 |
| Attack: | 11 bites +16 melee (1d10+6) |
| Full Attack: | 11 bites +16 melee (1d10+6) |
| Space/Reach: | 15 ft./10 ft. |
| Special Attacks: | — |
| Special Qualities: | Darkvision 60 ft., fast healing 21, low-light vision, scent |
| Saves: | Fort +12, Ref +8, Will +5 |
| Abilities: | Str 23, Dex 12, Con 20, Int 2, Wis 10, Cha 9 |
| Skills: | Listen +9, Spot +9, Swim +14 |
| Feats: | Blind-Fight, Combat Reflexes<sup>B</sup>, Iron Will, Toughness, Weapon Focus (bite) |
| Environment: | Temperate marshes<br>(Pyro: Warm marshes)<br>(Cryo: Cold marshes) |
| Organization: | Solitary |
| Challenge Rating: | 10 (normal);<br>12 (pyro- or cryo-) |
| Treasure: | 1/10 coins; 50% goods; 50% items |
| Alignment: | Usually neutral |
| Advancement: | — |
| Level Adjustment: | — |
See the family description: hydra.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.