srd
SRD
| Dwarf, 1st-Level Warrior | |
| Medium Humanoid (Dwarf) | |
| Hit Dice: | 1d8+2 (6 hp) |
| Initiative: | +0 |
| Speed: | 20 ft. in scale mail (4 squares); base speed 20 ft. |
| Armor Class: | 16 (+4 scale mail, +2 heavy shield), touch 10, flat-footed 16 |
| Base Attack/Grapple: | +1/+2 |
| Attack: | Dwarven waraxe +3 melee (1d10+1/x3) or shortbow +1 ranged (1d6/x3) |
| Full Attack: | Dwarven waraxe +3 melee (1d10+1/x3) or shortbow +1 ranged (1d6/x3) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Dwarf traits |
| Special Qualities: | Darkvision 60 ft., dwarf traits |
| Saves: | Fort +4\, Ref +0\, Will –1\* |
| Abilities: | Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 6 |
| Skills: | Appraise +2, Craft (blacksmithing) +2, Craft (stonemasonry) +2, Listen +2, Spot +2 |
| Feats: | Weapon Focus (dwarven waraxe) |
| Environment: | Temperate mountains<br>(Deep: Underground) |
| Organization: | Team (2–4), squad (11–20 plus 2 3rd-level sergeants and 1 leader of 3rd–6th level), or clan (30–100 plus 30% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains) |
| Challenge Rating: | ½ |
| Treasure: | Standard coins; double goods; standard items |
| Alignment: | Often lawful good<br>(Deep: Usually lawful neutral or neutral) |
| Advancement: | By character class |
| Level Adjustment: | +0 |
See the family description: dwarf.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.