srd
SRD
| Duergar, 1st-Level Warrior | |
| Medium Humanoid (Dwarf) | |
| Hit Dice: | 1d8+5 (9 hp) |
| Initiative: | +0 |
| Speed: | 20 ft. in chainmail (4 squares); base speed 20 ft. |
| Armor Class: | 17 (+5 chainmail, +2 heavy shield), touch 10, flat-footed 17 |
| Base Attack/Grapple: | +1/+2 |
| Attack: | Warhammer +2 melee (1d8+1/x3) or light crossbow +1 ranged (1d8/19–20) |
| Full Attack: | Warhammer +2 melee (1d8+1/x3) or light crossbow +1 ranged (1d8/19–20) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Duergar traits, spell-like abilities |
| Special Qualities: | Darkvision 60 ft., duergar traits |
| Saves: | Fort +4\, Ref +0\, Will –1\* |
| Abilities: | Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 4 |
| Skills: | Appraise +2, Craft (blacksmithing) +2, Craft (stonemasonry) +2, Listen +3, Move Silently –4, Spot +2 |
| Feats: | Toughness |
| Environment: | Underground |
| Organization: | Team (2–4), squad (9–16 plus 3 3rd-level sergeants and 1 leader of 3rd–8th level) or clan (20–80 plus 25% noncombatants plus 1 3rd-level sergeant per 5 adults, 3–6 6th-level lieutenants, and 1–4 9th-level captains) |
| Challenge Rating: | 1 |
| Treasure: | Standard coins, double goods, standard items |
| Alignment: | Often lawful evil |
| Advancement: | By character class |
| Level Adjustment: | +1 |
See the family description: dwarf.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.