Handbook

Dire Bear

Bestiary

srd

SRD

Large Animal
Hit Dice:12d8+51 (105 hp)
Initiative:+1
Speed:40 ft. (8 squares)
Armor Class:17 (–1 size, +1 Dex, +7 natural), touch 10, flat-footed 16
Base Attack/Grapple:+9/+23
Attack:Claw +19 melee (2d4+10)
Full Attack:2 claws +19 melee (2d4+10) and bite +13 melee (2d8+5)
Space/Reach:10 ft./5 ft.
Special Attacks:Improved grab
Special Qualities:Low-light vision, scent
Saves:Fort +12, Ref +9, Will +9
Abilities:Str 31, Dex 13, Con 19, Int 2, Wis 12, Cha 10
Skills:Listen +10, Spot +10, Swim +13
Feats:Alertness, Endurance, Run, Toughness, Weapon Focus (claw)
Environment:Cold forests
Organization:Solitary or pair
Challenge Rating:7
Treasure:None
Alignment:Always neutral
Advancement:13–16 HD (Large); 17–36 HD (Huge)
Level Adjustment:—

The omnivorous dire bear usually does not bother creatures that try to avoid it, but will aggressively defend a kill or other source of food. It will not hesitate to rip apart anything that might contain something edible.

A typical dire bear is 12 feet long and weighs as much as 8,000 pounds.

Combat

A dire bear attacks by tearing at opponents with its claws.

Improved Grab (Ex): To use this ability, a dire bear must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.