srd
SRD
| Medium Animal | |
| Hit Dice: | 3d8+6 (19 hp) |
| Initiative: | +3 |
| Speed: | 20 ft. (4 squares), climb 20 ft., swim 20 ft. |
| Armor Class: | 15 (+3 Dex, +2 natural), touch 13, flat-footed 12 |
| Base Attack/Grapple: | +2/+5 |
| Attack: | Bite +5 melee (1d3+4) |
| Full Attack: | Bite +5 melee (1d3+4) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Constrict 1d3+4, improved grab |
| Special Qualities: | Scent |
| Saves: | Fort +4, Ref +6, Will +2 |
| Abilities: | Str 17, Dex 17, Con 13, Int 1, Wis 12, Cha 2 |
| Skills: | Balance +11, Climb +14, Hide +10, Listen +7, Spot +7, Swim +11 |
| Feats: | Alertness, Toughness |
| Environment: | Warm forests |
| Organization: | Solitary |
| Challenge Rating: | 2 |
| Advancement: | 4–5 HD (Medium); 6–10 HD (Large) |
| Level Adjustment: | — |
Constrictor snakes usually are not aggressive and flee when confronted. They hunt for food but do not attempt to make a meal out of any creature that is too large to constrict.
Combat
Constrictor snakes hunt by grabbing prey with their mouths and then squeezing it with their powerful bodies.
Constrict (Ex): On a successful grapple check, a constrictor snake deals 1d3+4 points of damage.
Improved Grab (Ex): To use this ability, a constrictor snake must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.