srd
SRD
| Chimera Skeleton | |
| Large Undead | |
| Hit Dice: | 9d12 (58 hp) |
| Initiative: | +6 |
| Speed: | 30 ft. (6 squares) |
| Armor Class: | 13 (+2 Dex., –1 size, +2 natural), touch 11, flat-footed 11 |
| Base Attack/Grapple: | +4/+12 |
| Attack: | Bite +7 melee (2d6+4) |
| Full Attack: | Bite +7 melee (2d6+4) and bite+7 melee (1d8+4) and gore +7 melee (1d8+4) and 2 claws +2 melee (1d6+2) |
| Space/Reach: | 10 ft./5 ft |
| Special Attacks: | — |
| Special Qualities: | Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits |
| Saves: | Fort +3, Ref +5, Will +6 |
| Abilities: | Str 19, Dex 15, Con —, Int —, Wis 10, Cha 1 |
| Feats: | Improved Initiative |
| Environment: | Temperate hills |
| Organization: | Any |
| Challenge Rating: | 4 |
| Treasure: | None |
| Alignment: | Always neutral evil |
| Advancement: | 10–13 HD (Large); 14–27 HD (Huge) |
| Level Adjustment: | — |
See the family description: creating-a-skeleton.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.