Handbook

Bronze Dragon

Bestiary

srd

SRD

Dragon (Water)

Environment: Temperate hills

Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 offspring)

Challenge Ratings: Wyrmling 3; very young 5; young 7; juvenile 9; young adult 12; adult 15; mature adult 17; old 19; very old 20; ancient 22; wyrm 23; great wyrm 25

Treasure: Triple standard

Alignment: Always lawful good

Advancement: Wyrmling 7–8 HD; very young 10–11 HD; young 13–14 HD; juvenile 16–17 HD; young adult 19–20 HD; adult 22–23 HD; mature adult 25–26 HD; old 28–29 HD; very old 31–32 HD; ancient 34–35 HD; wyrm 37–38 HD; great wyrm 40+ HD

Level Adjustment: Wyrmling +4; very young +4; young +6; others —

Bronze Dragons by Age

AgeSizeHit Dice (hp)StrDexConIntWisChaBase Attack/<br>GrappleAttackFort SaveRef SaveWill SaveBreath Weapon (DC)Frightful Presence DC
WyrmlingS6d12+6 (45)131013141514+6/+3+8+6+5+72d6 (14)—
Very youngM9d12+18 (76)151015141514+9/+11+11+8+6+84d6 (16)—
YoungM12d12+24 (102)171015161716+12/+15+15+10+8+116d6 (18)—
JuvenileL15d12+45 (142)191017181918+15/+23+18+12+9+138d6 (20)—
Young adultL18d12+72 (189)231019181918+18/+28+23+15+11+1510d6 (23)23
AdultH21d12+105 (241)271021202120+21/+37+27+17+12+1712d6 (25)25
Mature adultH24d12+120 (276)291021202120+24/+41+31+19+14+1914d6 (27)27
OldH27d12+162 (337)311023222322+27/+45+35+21+15+2116d6 (29)29
Very oldH30d12+180 (375)331023222322+30/+49+39+23+17+2318d6 (31)31
AncientG33d12+231 (445)351025242524+33/+57+41+25+18+2520d6 (33)33
WyrmG36d12+288 (522)371027262726+36/+61+45+28+20+2822d6 (36)36
Great wyrmG39d12+312 (565)391027262726+39/+65+49+29+21+2924d6 (37)37

Bronze Dragon Abilities by Age

AgeSpeedInitiativeACSpecial AbilitiesCaster LevelSR
Wyrmling40 ft., fly 100 ft. (average), swim 60 ft.+016 (+1 size, +5 natural), touch 11, flat-footed 16Immunity to electricity, water breathing, speak with animals——
Very young40 ft., fly 150 ft. (poor), swim 60 ft.+018 (+8 natural), touch 10, flat-footed 18——
Young40 ft., fly 150 ft. (poor), swim 60 ft.+021 (+11 natural), touch 10, flat-footed 21Alternate form1st—
Juvenile40 ft., fly 150 ft. (poor), swim 60 ft.+023 (–1 size, +14 natural), touch 9, flat-footed 233rd—
Young adult40 ft., fly 150 ft. (poor), swim 60 ft.+026 (–1 size, +17 natural), touch 9, flat-footed 26DR 5/magic5th20
Adult40 ft., fly 150 ft. (poor), swim 60 ft.+028 (–2 size, +20 natural), touch 8, flat-footed 28Create food and water, fog cloud7th22
Mature adult40 ft., fly 150 ft. (poor), swim 60 ft.+031 (–2 size, +23 natural), touch 8, flat-footed 31DR 10/magic9th23
Old40 ft., fly 150 ft. (poor), swim 60 ft.+034 (–2 size, +26 natural), touch 8, flat-footed 34Detect thoughts11th25
Very old40 ft., fly 150 ft. (poor), swim 60 ft.+037 (–2 size, +29 natural), touch 8, flat-footed 37DR 15/magic13th26
Ancient40 ft., fly 200 ft. (clumsy), swim 60 ft.+038 (–4 size, +32 natural), touch 6, flat-footed 38Control water15th28
Wyrm40 ft., fly 200 ft. (clumsy), swim 60 ft.+041 (–4 size, +35 natural), touch 6, flat-footed 41DR 20/magic17th29
Great wyrm40 ft., fly 200 ft. (clumsy), swim 60 ft.+044 (–4 size, +38 natural), touch 6, flat-footed 44Control weather19th31
\*Can also cast cleric spells and those from the Animal, Law, and Water domains as arcane spells.

A bronze wyrmling’s scales are yellow tinged with green, showing only a hint of bronze. As the dragon approaches adulthood, its color deepens slowly to a darker, rich bronze tone. Very old dragons develop a blue-black tint to the edges of their scales. Powerful swimmers, they have webbed feet and smooth, flat scales. The pupils of its eyes fade as a dragon ages, until in the oldest the eyes resemble glowing green orbs.

Combat

Bronze dragons dislike killing animals and would rather bribe them (perhaps with food) or force them away magically. They use detect thoughts to learn intelligent creatures’ intentions.

When attacking they blind their opponents with fog cloud and then charge or, if flying, snatch them up. Against seafaring opponents they conjure up a storm or use their tails to smash the vessels’ hulls. If a dragon is inclined to be lenient, ships might be merely becalmed, fogbound, or broken-masted.

Breath Weapon (Su): Bronze dragons have two types of breath weapon, a line of lightning and a cone of repulsion gas. Creatures within the cone must succeed on a Will save or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 1 round per age category of the dragon. This is a mind-affecting compulsion enchantment effect.

Water Breathing (Ex): A bronze dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.

Alternate Form (Su): A young or older bronze dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. This ability functions as a polymorph spell cast on itself at its caster level, except that the dragon does not regain hit points for changing form and can only assume the form of an animal or humanoid. The dragon can remain in its animal or humanoid form until it chooses to assume a new one or return to its natural form.

Spell-Like Abilities: At will—speak with animals; 3/day—create food and water (adult or older), fog cloud (adult or older), detect thoughts (old or older), control water (ancient or older); 1/day—control weather (great wyrm).

Skills: Disguise, Swim, and Survival are considered class skills for bronze dragons.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.