srd
SRD
| Diminutive Animal | |
| Hit Dice: | 1/4 d8 (1 hp) |
| Initiative: | +2 |
| Speed: | 5 ft (1 square), fly 40 ft. (good) |
| Armor Class: | 16 (+4 size, +2 Dex), touch 16, flat-footed 14 |
| Base Attack/Grapple: | +0/–17 |
| Attack: | — |
| Full Attack: | — |
| Space/Reach: | 1 ft./0 ft. |
| Special Attacks: | — |
| Special Qualities: | Blindsense 20 ft., low-light vision |
| Saves: | Fort +2, Ref +4, Will +2 |
| Abilities: | Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 4 |
| Skills: | Hide +14, Listen +8\, Move Silently +6, Spot +8\ |
| Feats: | Alertness |
| Environment: | Temperate deserts |
| Organization: | Colony (10–40) or crowd (10–50) |
| Challenge Rating: | 1/10 |
| Advancement: | — |
| Level Adjustment: | — |
Bats are nocturnal flying mammals. The statistics presented here describe small, insectivorous bats.
Combat
Blindsense (Ex): A bat notices and locates creatures within 20 feet. Opponents still have 100% concealment against a creature with blindsense.
Skills: \*A bat has a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its blindsense is negated.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.