Handbook

Average Salamander

Bestiary

srd

SRD

Average Salamander
Medium Outsider (Extraplanar, Fire)
Hit Dice:9d8+18 (58 hp)
Initiative:+1
Speed:20 ft. (4 squares)
Armor Class:18 (+1 Dex, +7 natural), touch 11, flat-footed 17
Base Attack/Grapple:+9/+11
Attack:Spear +11 melee (1d8+3/x3 plus 1d6 fire)
Full Attack:Spear +11/+6 melee (1d8+3/x3 plus 1d6 fire) and tail slap +9 melee (2d6+1 plus 1d6 fire)
Space/Reach:5 ft./5 ft. (10 ft. with tail)
Special Attacks:Constrict 2d6+1 plus 1d6 fire, heat, improved grab
Special Qualities:Damage reduction 10/magic, darkvision 60 ft., immunity to fire, vulnerability to cold
Saves:Fort +8, Ref +7, Will +8
Abilities:Str 14, Dex 13, Con 14, Int 14, Wis 15, Cha 13
Skills:Bluff +11, Craft (blacksmithing) +19, Diplomacy +3, Disguise +1 (+3 acting), Hide +11, Intimidate +3, Listen +8, Move Silently +11,Search +12, Spot +8
Feats:Alertness, Multiattack, Power Attack
Environment:Elemental Plane of Fire
Organization:Solitary, pair, or cluster (3–5)
Challenge Rating:6
Treasure:Standard (nonflammables only)
Alignment:Usually evil (any)
Advancement:8–14 HD (Medium)
Level Adjustment:+5

See the family description: salamander.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.