srd
SRD
| Large Outsider (Angel, Extraplanar, Good) | |
| Hit Dice: | 14d8+70 (133 hp) |
| Initiative: | +8 |
| Speed: | 30 ft. (6 squares), fly 90 ft. (good) |
| Armor Class: | 32 (–1 size, +4 Dex, +19 natural), touch 13, flat-footed 28 |
| Base Attack/Grapple: | +14/+25 |
| Attack: | +3 greatsword +23 melee (3d6+13/19–20) or slam +20 melee (2d8+10) |
| Full Attack: | +3 greatsword +23/+18/+13 melee (3d6+13/19–20) or slam +20 melee (2d8+10) |
| Space/Reach: | 10 ft./10 ft. |
| Special Attacks: | Spell-like abilities, spells |
| Special Qualities: | Damage reduction 10/evil, darkvision 60 ft., low-light vision, immunity to acid, cold, and petrification, protective aura, regeneration 10, resistance to electricity 10 and fire 10, spell resistance 30, tongues |
| Saves: | Fort +14 (+18 against poison), Ref +13, Will +15 |
| Abilities: | Str 25, Dex 19, Con 20, Int 22, Wis 23, Cha 22 |
| Skills: | Concentration +22, Craft or Knowledge (any four) +23, Diplomacy +25, Escape Artist +21, Hide +17, Intimidate +23, Listen +23, Move Silently +21, Sense Motive +23, Search +23, Spot +23, Use Rope +4 (+6 with bindings) |
| Feats: | Blind-Fight, Cleave, Improved Initiative, Improved Sunder, Power Attack |
| Environment: | Any good-aligned plane |
| Organization: | Solitary or pair |
| Challenge Rating: | 16 |
| Treasure: | No coins; double goods; standard items |
| Alignment: | Always good (any) |
| Advancement: | 15–21 HD (Large); 22–42 HD (Huge) |
| Level Adjustment: | — |
A planetar is nearly 9 feet tall and weighs about 500 pounds.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.