srd
SRD
| Medium Outsider (Angel, Extraplanar, Good) | |
| Hit Dice: | 12d8+48 (102 hp) |
| Initiative: | +8 |
| Speed: | 50 ft. (10 squares), fly 100 ft. (good) |
| Armor Class: | 29 (+4 Dex, +15 natural), touch 14, flat-footed 25 |
| Base Attack/Grapple: | +12/+18 |
| Attack: | +3 heavy mace of disruption +21 melee (1d8+12 plus stun) or slam +18 melee (1d8+9) |
| Full Attack: | +3 heavy mace of disruption +21/+16/+11 melee (1d8+12 plus stun) or slam +18 melee (1d8+9) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Spell-like abilities, stun |
| Special Qualities: | Damage reduction 10/evil, darkvision 60 ft., low-light vision, immunity to acid, cold, and petrification, protective aura, resistance to electricity 10 and fire 10, spell resistance 30, tongues, uncanny dodge |
| Saves: | Fort +14 (+18 against poison), Ref +12, Will +12 |
| Abilities: | Str 22, Dex 18, Con 18, Int 18, Wis 18, Cha 20 |
| Skills: | Concentration +19, Craft or Knowledge (any three) +19, Diplomacy +22, Escape Artist +19, Hide +19, Intimidate +20, Listen +23, Move Silently +19, Sense Motive +19, Spot +23, Use Rope +4 (+6 with bindings) |
| Feats: | Alertness, Cleave, Great Fortitude, Improved Initiative, Power Attack |
| Environment: | Any good-aligned plane |
| Organization: | Solitary, pair, or squad (3–5) |
| Challenge Rating: | 14 |
| Treasure: | No coins; double goods; standard items |
| Alignment: | Always good (any) |
| Advancement: | 13–18 HD (Medium); 19–36 HD (Large) |
| Level Adjustment: | +8 |
An astral deva is about 7-1/2 feet tall and weighs about 250 pounds.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.