Handbook

Air Elemental, Medium

Bestiary

srd

SRD

Air Elemental, Medium
Medium Elemental (Air, Extraplanar)
Hit Dice:4d8+8 (26 hp)
Initiative:+9
Speed:Fly 100 ft. (perfect) (20 squares)
Armor Class:18 (+5 Dex, +3 natural), touch 15, flat-footed 13
Base Attack/Grapple:+3/+4
Attack:Slam +8 melee (1d6+1)
Full Attack:Slam +8 melee (1d6+1)
Space/Reach:5 ft./5 ft.
Special Attacks:Air mastery, whirlwind
Special Qualities:Darkvision 60 ft., elemental traits
Saves:Fort +3, Ref +9, Will +1
Abilities:Str 12, Dex 21, Con 14, Int 4, Wis 11, Cha 11
Skills:Listen +3, Spot +4
Feats:Dodge, Flyby Attack, Improved Initiative <sup>B</sup>, Weapon Finesse<sup>B</sup>
Environment:Elemental Plane of Air
Organization:Solitary
Challenge Rating:3
Treasure:None
Alignment:Usually neutral
Advancement:5–7 HD (Medium)
Level Adjustment:—

See the family description: air-elemental.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.