Handbook

Air Elemental, Large

Bestiary

srd

SRD

Air Elemental, Large
Large Elemental (Air, Extraplanar)
Hit Dice:8d8+24 (60 hp)
Initiative:+11
Speed:Fly 100 ft. (perfect) (20 squares)
Armor Class:20 (–1 size, +7 Dex, +4 natural), touch 16, flat-footed 13
Base Attack/Grapple:+6/+12
Attack:Slam +12 melee (2d6+2)
Full Attack:2 slams +12 melee (2d6+2)
Space/Reach:10 ft./10 ft.
Special Attacks:Air mastery, whirlwind
Special Qualities:Damage reduction 5/–, darkvision 60 ft., elemental traits
Saves:Fort +5, Ref +13, Will +2
Abilities:Str 14, Dex 25, Con 16, Int 6, Wis 11, Cha 11
Skills:Listen +5, Spot +6
Feats:Combat Reflexes, Dodge, Flyby Attack, Improved Initiative<sup>B</sup>, Weapon Finesse<sup>B</sup>
Environment:Elemental Plane of Air
Organization:Solitary
Challenge Rating:5
Treasure:None
Alignment:Usually neutral
Advancement:9–15 HD (Large)
Level Adjustment:—

See the family description: air-elemental.

Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.