srd
SRD
| Aboleth Mage, 10th-Level Wizard | |
| Huge Aberration (Aquatic) | |
| Hit Dice: | 8d8+56 plus 10d4+70 (177 hp) |
| Initiative: | +7 |
| Speed: | 10 ft. (2 squares), swim 60 ft. |
| Armor Class: | 18 (–2 size, +3 Dex, +7 natural), touch 11, flat-footed 15 |
| Base Attack/Grapple: | +11/+28 |
| Attack: | Tentacle +18 melee (1d6+9 plus slime) |
| Full Attack: | 4 tentacles +18 melee (1d6+9 plus slime) |
| Space/Reach: | 15 ft./10 ft. |
| Special Attacks: | Enslave, psionics, slime, spells |
| Special Qualities: | Aquatic subtype, darkvision 60 ft., mucus cloud, summon familiar |
| Saves: | Fort +15, Ref +10, Will +15 |
| Abilities: | Str 28, Dex 16, Con 24, Int 20, Wis 16, Cha 14 |
| Skills: | Bluff +13, Concentration +25, Decipher Script +15, Diplomacy +6, Disguise +2 (+4 acting), Intimidate +4, Knowledge (arcana) +15, Knowledge (dungeoneering) +25, Knowledge (history) +15, Knowledge (the planes) +15, Listen +15, Search +10, Sense Motive +15, Spellcraft +20, Spot +17, Survival +3 (+5 following tracks, on other planes, and underground), Swim +8 |
| Feats: | Combat Casting, Empower Spell, Eschew Materials, Great Fortitude, Improved Initiative, Lightning Reflexes, Scribe Scroll, Spell Focus (illusion), Spell Focus (enchantment), Spell Penetration |
| Environment: | Underground |
| Organization: | Solitary |
| Challenge Rating: | 17 |
| Treasure: | Double standard |
| Alignment: | Usually lawful evil |
| Advancement: | By character class |
| Level Adjustment: | — |
See the family description: aboleth.
Open Game Content from the System Reference Document 3.5, used under the Open Game License 1.0a.