Game

Wizard, Druid, Sorcerer, Bard and Ranger

Five more classes are playable, which makes all eleven System Reference Document 3.5 classes available.

This build went out to the Steam playtest branch with a fresh test world. Characters from earlier builds were reset.

Added

  • Wizard: spellbook, prepared arcane spells, arcane spell failure in armor, and area spells (Burning Hands, Fireball, Lightning Bolt) with previews while aiming.
  • Casting an aimed spell at a distant target walks the caster into range first.
  • Sorcerer: spontaneous casting from spells known, chosen at level-up, with a spell swap at higher levels.
  • Bard: bardic music with inspire courage for allies within 9 m, spontaneous casting, and the rapier.
  • Druid: nature spell list, a metal-armor restriction on casting, and a wolf animal companion with follow, attack, stay and dismiss orders.
  • Ranger: favored enemy damage bonus, divine spells and an animal companion from level 4.
  • Two-weapon fighting with an off-hand weapon, available to every class.
  • Examine descriptions in the Inspector.

Known issues

  • The Ranger's archery style and ranged weapons are not implemented.
  • Familiars, metamagic and Bard songs other than inspire courage and its follow-ups are not implemented.