Game

Weapons and shields shown on characters

The weapon and shield a Character has equipped appear on its model, including for other players.

This build went out to the Steam playtest branch with a fresh test world. Characters from earlier builds were reset.

Added

  • Equipping or unequipping a weapon changes what the character model holds, as seen by other players too.
  • Own models for the heavy mace, short sword, dagger, club and heavy wooden shield; the shield is drawn on the left forearm.
  • Items can set their own model, scale and effect. The Crypt's Longsword +1 of Light is a glowing short sword model.
  • The editor's Item Definition form has a Look section for these fields.
  • Crypt skeletons carry scimitars and greatswords.

Changed

  • Character textures use less memory (93 MiB to 18 MiB of the character budget).

Known issues

  • Seven weapons still use the longsword model and three shields use the wooden shield model.
  • The shield is large and can clip into the body; hands do not close on grips.