The Paladin is playable, with smite evil, lay on hands, an aura of courage and class-specific creation rules.
This build went out to the Steam playtest branch with a fresh test world. Characters from earlier builds were reset.
Added
- Paladin class: only lawful good Characters can be created as one.
- Smite evil: an attack against an evil target adds the Paladin's bonus; against a neutral target the use is wasted.
- Lay on hands: heal yourself, a living ally or a dying ally from a daily pool.
- Aura of courage from level 3, shown as an effect tile on allies within range.
- Detect Evil as a mode, with a stage line and rings around evil creatures.
- Turn undead and Bless from level 4.
- Divine grace, divine health and fear immunity at their SRD levels.
Changed
- Classes can limit alignment and re-entry. Creation and level-up show the reason when a class is refused.
- Leaving the Paladin class for another asks for confirmation.