The Barbarian is playable, and Characters with a high enough base attack bonus make several attacks per round.
The Barbarian build went out to the Steam playtest branch with a fresh test world. Characters from earlier builds were reset. Extra attacks followed later the same day without a reset.
Added
- Barbarian class (any non-lawful alignment, d12 hit die) with a greatsword starter kit.
- Rage: a daily-use ability that grants temporary hit points and bonuses; the Barbarian is fatigued when it ends.
- Fast movement; travel speed outside combat follows the Character's speed.
- Uncanny dodge at level 2, trap sense and improved uncanny dodge at level 5.
- Extra attacks: from base attack bonus +6 a Character makes additional attacks in a round, each at a lower bonus.
Changed
- Moving more than 5 feet ends the remaining attacks of the current round.
- Cleave can be used once per round.
Known issues
- Barbarian damage reduction and greater rage are not implemented.
- Creatures still make one attack per round.